The Cardboard Sword Team

Aidan
Howe

Producer

LinkedIn

14 years experience over 5 companies, in Production, Design and QA. Production Manager on LittleBigPlanet Vita before co-founding Cardboard Sword.


Chris Wilson

Designer

LinkedIn | Twitter

Designer on Forza Horizon 1, 2 and 3 at Playground Games, and across several other studios and titles in his 11 year career. Resident car enthusiast.


Ed
Duke-Cox

Artist

LinkedIn

Skilled 2D and 3D artist with over 16 years’ experience, gained across Frontier Developments, Epic Games and more.

Edward Seager

Animator

Vimeo

Animated character & animator of characters. 11 years working on TV, video and games. Took to sprite animation like a pixel duck to a noise-mapped plane.

Emma Rydström

Designer

LinkedIn | Twitter

Over 5 years’ design experience at 4J Studios and Frontier Developments, including working on Planet Zoo and Minecraft Console Edition.

Erin Harrison

Designer

LinkedIn | Twitter

Joining us not long after interning at ustwo games, working on Assemble With Care. Studied an MArt in Game Art, specialising in level design.


James
Clark

Designer

LinkedIn | Twitter

A forte in stealth from his roles on Hitman 1 & 2 form a major part of James’s 15 year career in design at Pitbull, Midway, Frontier and Sumo Digital.


Jon
Dadley

Technical Designer

LinkedIn | Twitter

Frontier, Travelers Tales and Cloud Imperium form much of Jon’s 13 years’ experience, plus running Seagreen Games, making ‘Stage Presence’

Keith
Duke-Cox

Artist

LinkedIn | Twitter

Skilled 2D and 3D artist with over 12 years’ experience, gained across Frontier Developments and more.

Olly
Bennett

CEO | PR

LinkedIn | Twitter

Co-founder,14 years of games industry experience from QA to Production, Biz Dev & Management, with some Design and Teaching thrown in. Runs Game Bridge.

REX
HANCOX

Coder

Twitter

Previously ran code outsourcer Jet Stone Studios, now utilises his almost 10 years experience as master of Unreal and our programming guru.

You?
‏‏‎ ‎

Coders Needed

Careers

Now hiring:

– Generalist Coder

– Tools Programmer

– Vehicle Coder

Hired Swords

Brendan Ratliff

MUSIC | TECHNICAL AUDIO

Twitter | Soundcloud

Freelance composer, performer and developer. A.K.A. Echolevel / Syphus. Well known for his chiptune and demoscene work. Professionally performs violin and composes scores for the BBC.


Critical Failure

OUTSOURCE CODE

Website | Twitter

Developers of PaperZD – an essential tool for developing alongside Unreal Engine’s Paper2D. Critical Failure Studios also work with us to develop additional AI and 2D tools for use in our games.


Joe Wintergreen

OUTSOURCE CODE

Website | Twitter

Hailing from ‘down under’, Joe runs Impromptu Games, his independent label for creating games (such as InFlux), building game-making tools, and providing outsource coding services.

Talespinners

Outsource Writing

Website | Twitter

Talespinners specialises in writing story for games, supporting development teams with a story they want to tell, but not the skills or resources available to tell it.

Swords for Hire

Forza Horizon 3

In Forza Horizon 3 you explore Australia, along with more than 350 of the world’s greatest vehicles. We provided contract level design.


Esper 1 & 2

Coatsink’s titles showing off the Samsung Gear VR (powered by Oculus). We provided QA across the title and design feedback on all puzzles.


Not a Hero

Roll7’s excellent stylish 2.5D side-scrolling shooter. We provided gameplay balancing and support services, and QA across the title.

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Cardboard Sword is a part of the Game Bridge games development community, in the North East of the UK.

Cardboard Sword is part of the Refresh Teesside digital and creative business community, in the North East of the UK.