The Siege and the Sandfox is our new ‘stealthvania’ game.

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The Team

Aidan Howe


Aidan has worked in the games industry for ten years, across five companies, in production, design, and QA roles. He was most recently production manager on BAFTA-nominated LittleBigPlanet PS Vita, working closely with Olly.

Chris Wilson


Chris has worked in the games industry for seven years as a designer; across Frontier Developments and Playground Games. In that time, he has been designer on The Outsider and BAFTA-nominated Forza Horizon 1 and 2, among other titles.

Ed Duke-Cox


Ed has worked in the games industry for over eleven years as an artist. He has worked at Frontier Developments, Epic Games, Webzen, and Hidden: Source Team. He has experience in both 2D and 3D art, with notable worked-on titles including Unreal Championship 2, Hidden: Source, The Outsider, and Unreal Tournament 2004.

Keith Duke-Cox


Brother to Ed, Keith is another one of our artists. He has spent seven years in the games industry. As well as working at Frontier Developments with his brother, he has also worked at Unknown Worlds Entertainment. Notable projects include Kinect Disneyland Adventures, The Outsider, and Elite: Dangerous.

Olly Bennett

Management / PR

Olly has worked in the games industry for ten years, across six companies, with roles in QA, Design, and Production. He was most recently one of the producers on Sony’s popular LittleBigPlanet PS Vita with Aidan. He also runs North East games industry networking event Game Bridge.

Oscar Björhn


Oscar has been coding professionally for many years, with experience on all manner of projects and software. Most recently he was part of the popular Half-Life mod ‘Sven Co-op’. Outside of games, he has taken part in R&D projects using the Microsoft Kinect, and worked writing data-mining, database, and systems architecture in the banking sector.