COMING SOON
THE SIEGE AND THE SANDFOX
The Siege and the Sandfox is our new ‘stealthvania’ game. Visit its dedicated site here: www.siegeandsandfox.com
You can also follow the game on Twitter and Facebook
Go to the Website
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The Team
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AIDAN HOWE
Producer
Aidan has worked in the games industry for ten years, across five companies, in production, design, and QA roles. He was most recently production manager on BAFTA-nominated LittleBigPlanet PS Vita, working closely with Olly.
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CHRIS WILSON
Designer
Chris has worked in the games industry for seven years as a designer; across Frontier Developments and Playground Games. In that time, he has been designer on The Outsider and BAFTA-nominated Forza Horizon 1 and 2, amongst other titles.
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ED DUKE-COX
Artist
Ed has worked in the games industry for over eleven years as an artist. He has worked at Frontier Developments, Epic Games, Webzen, and Hidden: Source Team. He has experience in both 2D and 3D art, with notable worked-on titles including Unreal Championship 2, Hidden: Source, The Outsider, and Unreal Tournament 2004.
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KEITH DUKE-COX
Artist
Brother to Ed, Keith is another one of our artists. He has spent seven years in the games industry. As well as working at Frontier Developments with his brother, he has also worked at Unknown Worlds Entertainment. Notable projects include Kinect Disneyland Adventures, The Outsider, and Elite: Dangerous.
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OLLY BENNETT
Management / PR
Olly has worked in the games industry for ten years, across six companies, with roles in QA, Design, and Production. He was most recently one of the producers on Sony’s popular LittleBigPlanet PS Vita with Aidan. He also runs North East games industry networking event Game Bridge.
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OSCAR BJÖRHN
Programming
Oscar has been coding professionally for many years, with experience on all manner of projects and software. Most recently he was part of the popular Half-Life mod ‘Sven Co-op’. Outside of games, he has taken part in R&D projects using the Microsoft Kinect, and worked writing data-mining, database, and systems architecture in the banking sector.
[/vc_column][/vc_row][vc_row class=”center-text” inner_container=”true” padding_top=”40px” padding_bottom=”20px” no_margin=”true” border=”none” parallax=”true” bg_color=”#000000″][vc_column width=”1/3″ fade_animation=”in-from-right” fade_animation_offset=”3000px” class=”black-panel”]BAFTA winning indie studio publishing through Devolver Digital, with popular titles OlliOlli and Not A Hero now on sale across PC and console.
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Mirrored – Chapter 1 is a 3D point & click puzzle game for Steam. We worked on elements of the game for our client.
[/vc_column][vc_column width=”1/3″ fade_animation=”in-from-right” fade_animation_offset=”1000px” class=”black-panel”]In Forza Horizon 3 you explore Australia, along with more than 350 of the world’s greatest cars and trucks. We provided contract level design on the project.
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Not A Hero
Roll7’s excellent and stylish 2.5D side-scrolling shooter. We provided complete gameplay balancing and support services, and full QA across the title.
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Esper 1 & 2
Coatsink’s latest title, showing off the new Samsung Gear VR (powered by Oculus). We provided QA across the title and design feedback on all puzzles.
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Chip
A cool and cute puzzler from Coatsink, available on Steam and mobile. We provided full design and balancing feedback services, as well as QA across the title.
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Contact Us
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